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Nacey

BfA Leveling and General Chat

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So much for the "epic" conclusion of the war campaign.. does anyone at blizz even give a damn anymore. 

mind you, ignore the lore, my only real complaint is: why are the cutscene models so godawful? every single major lore charactor looks better as their ingame model, the rendered drenai, NE and sylv specifically look like horrid abomination. i mean, alright, sylvs a rotting corpse, so maybe justified, but why NE and drenai? 

Edited by Welsper

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Alright, 8.3 confirmed! and with it: nyalotha - the old god raid, which kills the very last threat left on azeroth, good times. wow over? vulpera for horde confirmed! 

and, the thing youve all been waiting for!! Additional infinite progression slot!!! so more ap grind for your all new legendary cloak, you didnt think you were done just because your neck was 70, did you! hurray for blizzard!

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3 hours ago, Welsper said:

and, the thing youve all been waiting for!! Additional infinite progression slot!!! so more ap grind for your all new legendary cloak, you didnt think you were done just because your neck was 70, did you! hurray for blizzard!

I love the way that is actually flagged as a positive feature.

Occasionally I think about logging retail to do the 8.2.5 content and start leveling my neck to 70 now AK is maxed out and then I realise it is entirely pointless and of no benefit to me at all.

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hey, theres a quest at 70 to unlock your bigger azerite-fireball animation (rank4) in which you get to kill not-sinestra. because there must always be a... chromatic flight dragon consort for deathwing who died quite a long time, sister to ultraxion, who just figured nows the perfect time to get put down.

also quite fancy: "corrupted" rings in 8.3, those give an flat 2% dmg/healing in addition to their base stats, but also come with a downside, such as: (edit: see picture)

 

apparently they also want to "change" titanforges due to old gods assaults on the literal titan-forges out in the world, i.e. old.god-forged, madness forged, or hell, cursed. given the above, id wager you get those (or similar effects) as a trade-off for the increased power of the item.. so your new loot can be +15 ilvls, but completely unequipable instead! people are gonna love that! 

 

 

WoWCurseDetriments.jpg

Edited by Welsper

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Im still looking for the "fun" part on all of that ptr stuff.. theres some tank nerfs, mostly brewmasters, no gcd changes, MORE ap grind, and uh.. oh yes, more island expeditions in the "nightmare visions of nzoth" - but those seem to scale with player count.. all the way down to 1! so ill just solo em i guess.

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id imagine, but which curse you get is apparently random, and we dont know if those curses are all there is so far. given that you could just as likely end up with the 25% heal absorb on overheal (better not have any leech on gear/azerite traits on pull! 100dmg overheal = 150k healing gone) , the mechanic seems more worriesome than anything. 

the curses in general seem badly balanced, the "focus 1 target or -10%!" or any of the killing blow effects are non-issues on raid bosses, but will ruin your m+ runs. the fear seems completely unusable unless you have a fearbreak (with a lower cd than its internal proc rate), as does the 50% slow. 

The "spawn a thing from below" seems intresting mind you.. how will the dmg work? is it ignoreable? does it scale with m+ modifiers? are the spawns targetable? use two so you can always have 3 target aoe and let the healer deal with dmg you take but do crazy aoe dps even on single target fights! 

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Overconfident is also complete Fuck You to Disc Priests who cannot control overheal even if they wanted to.

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Actually it makes no difference to Grievous because it's impossible to remove Grievous with Atonement, you have to spam Shadow Mend at each individual target. As such we mostly end up removing it out of combat so the leftover heal absorb from this new thing doesn't matter. 

The problem is that Atonement itself, which we maintain during all fights, will now build heal absorb and then absorb the incidental healing even if you've taken damage. This is a problem on all weeks.

The existing problem with Grievous has nothing to do with this new bullshit, it's simply that our per-design in-combat healing doesn't work in a way in which we can remove Grievous.

Have I mentioned how bullshit Grievous is for Disc?

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never mind grievous, im sure the new seasonal affix will be way better than void-emissary week at least. Ofc, given its the last content patch they might just go all out.. and simply combine the last three seasonal affixes into one. so you get reaping waves + ghuun infest emissaries at the same time!

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I'd like them to do a seasonal affix that hits you on boss fights rather than trash. Like something happens for every 25% HP the boss losses or something.

 

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Should be up on ptr soon as they already have the nlyalotha isles and boss models and everything... also datamined: DK assets for all allied races -> next xpac wrath of the lich king (banshee queen) 2.0 ?

and a personal favourite: Spoilers!

Spoiler

Ashara dialogue suggest a redemption arc in the raid -> we free her from nzoths torture chamber and she helps us vs him by giving us xalathoth while being all tsundere about it. love it, shes so goddamn sexy, way too good looking to be killed.. still mourning for elisandre T_T

 

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3 minutes ago, Welsper said:

 Spoilers!

  Reveal hidden contents

Ashara dialogue suggest a redemption arc in the raid -> we free her from nzoths torture chamber and she helps us vs him by giving us xalathoth while being all tsundere about it. love it, shes so goddamn sexy, way too good looking to be killed.. still mourning for elisandre T_T

 

1665975524_Oh-you-show01.jpg.092f5ef0129899dba54e8d282565010c.jpg

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Hey, the dialogue and the torturer boss are ingame, just probably.. subject to change.. for shame. 

Also: the final pet battel dungeon: BRD! 

Edited by Welsper

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