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Myrrh

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  1. Myrrh

    Guild Thursdays

    If I'm around tomorrow, I can try and solo heal or boost Dave's paladin/Simon's priest.
  2. Myrrh

    BfA Mythics

    The main issue I see is that while raid nights attracts 15+ people, there's only 9 that actively do M+. Do the others not read the forums, and if so message them directly to sort something regular out? I recommend Method Dungeon Tools, so you can plan and save routes for different affixes/comps, then make small optimisations over runs. I don't think comp or utility is the problem. You hardly ever CC before infested at 10 anyway, and if you do you have both poly and shackle that cover everything. Comps are not the reason for not doing 6 7 8 keys in time. The only real difference is rogue and shroud skips, but it's not absolutely essential. Neither group can death skip unless hunter pets can CR? 2 melee vs 1 melee is a toss up. You win some dungeons with more stuns and interrupts, or lose some dungeons that are less melee friendly. A few ideas from me: Use flasks and food. Lasts for 2-3 dungeons or more if you're an alchemist, and is very helpful for pushing. Bigger pulls when the frost mage and warrior(s) have CDs up during suitable weeks. Burst AOE should be insane. Learn what to interrupt and stun, especially when making double or triple pulls. General damage output and boss mechanics improvements. Most of this can be improved with more runs.
  3. Myrrh

    BfA Leveling and General Chat

    Welsper, like the majority of the community, forgets that class balance has almost zero effect if you are not in the top 200 or pushing 12+ keys.
  4. Myrrh

    BfA Mythics

    Not exactly sure, other than being efficient in the throughput sense with your GCDs as mana is unlimited. Sometimes it's okay to leave people not topped to wait for a more efficient GCD to come up e.g. WG. Having the group avoid damage in general, by dodging, kicking/stunning important spells and mobs will also enable you to spend more GCDs on damage. I did a heroic Atal Dazar for the bonus cache and ended up doing more healing than a m+ run because no one made any effort to interrupt and dodge damage.
  5. Myrrh

    BoT Voice: TeamSpeak & Mumble Servers

    Discord is more active than before. Personally it's nice to chat to people as I'm not in game often and not in /g.
  6. Myrrh

    BfA Mythics

    The group should aim to interrupt bolt spells cast by the active sister as much as possible. This is particularly important for the 3rd sister (Briar) because her bolt is what applies the nettles (grievous) debuff. Thorns is her passive aura that deals damage to you when you hit her. If you have nettles, help the healer by using something and stop hitting the boss for a bit. Also remember to keep moving for the 2nd sister (Malady).
  7. Myrrh

    BfA Mythics

    First boss of Temple has white lines showing where the arc thing is giving you a small bit of time to just dodge.
  8. Myrrh

    BfA Mythics

    You need a disc priest with 10 stacks to solo the boss.
  9. Myrrh

    BfA Mythics

    This week is not very enjoyable. I did one for the chest and won't be touching any more.
  10. Myrrh

    BfA Mythics

    M+ works for the weekly which it didn't do in Legion. Atal Dazar, Motherlode and Freehold are very good keys this week on tyrannical. Siege, Temple, Shrine, and King's Rest are bad. Atal Dazar feels like the Maw of BfA. It has a lenient timer and is good on both fortified and tyrannical.
  11. Myrrh

    Guild Thursdays

    I played holy in heroic, just for ease while learning the raid. For Vectis, holy is a better shout as you say because BH is so efficient there and P2 is not disc friendly.
  12. Myrrh

    BfA Leveling and General Chat

    I like BfA. The "meat" of dungeons and raids remain unchanged, as Sharp said. Uldir is interesting and very well tuned. No legendaries so no pressure to run every single weekly lockout every week including LFR. My first was a pair of useless gloves and my second was Prydaz pre-buff. Not fun at all. Neck levels being orders of magnitude less relevant than weapon levels so no real need to grind AP hard. EN wasn't so bad, but ToV with paragon, NH with 54 traits and ToS with 75 traits were all ridiculously grindy. It feels much more like WoD where my main character is raid ready and I don't need to do much on it now, which is something I like but not the majority opinion.
  13. Myrrh

    Guild Thursdays

    Good stuff with the raid last night. Hope I can be there next week.
  14. Myrrh

    BfA Leveling and General Chat

    Players on US realms are getting 380+ items and high keys if they did a +15 during the last week of Legion. Seems like someone forgot to reset or disable the weekly cache for the first week.
  15. Myrrh

    BfA Mythics

    That's what people have been saying, but I think many have forgotten how difficult m+ is this early. And rogues really are the best at everything, it's so unfair.
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